When I first set eyes on the new Zelda graphics, I was confused why the Zelda team did not take GameCube, and use it's awesome graphics to make an awesome looking Zelda game. But guess what? They did make an awesome looking Zelda game. They just created it a
different way. A true Zelda fan will play a Zelda game, and play it because they like it. Not because the
graphics are too cartoony, or too flat, but because they love the in-depth storyline and the new, ingenious graphics.
I have to ask, did you like The Legend of Zelda? The original game that started it all? Well if yes, then why did you like it? It could not have been because of the graphics, because those graphics could not match
what today's standards are. So what was it that made everyone love the game? The storyline, gameplay, and the new look that it brought to the Nintendo system! When everyone first set eyes on the GameCube and the GameCube's controller, everyone was mad and kept saying how lame it looked. And a few weeks later, the GameCube controller and system looked normal to them. The same thing will happen with all the Zelda haters.
After watching the movie a few times, the graphics got ahold of me. The graphics are not
spectacular, but they are new and ingenious. I would advise anyone that hates the game to think about the actual gameplay.
Since the graphics and models are not so detailed, they will not be taking up much room on the mini-dvd's, this leaves room for a very deep and detailed storyline. With hundreds of items, enemies, dungeons, options, moves, combos and more. With maps the size of Hyrule from Ocarina of Time, Zelda Cube, will in time, grab ahold of you, and pull you into the fantasy world.
Blazer
What does this remind you of?
The first shots of Ocarina of Time!
Q: What
did this beta version of
Ocarina of Time become?