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home / Zelda: Ocarina of Time / specific gs codes (you are here)
Zelda: Ocarina
of Time
Nintendo 64 - 1998
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Specific Gameshark codes:
Kakariko on
fire and more
When you start the game you wont be able
to pick a saved file. You´ll start off in hyrule field.
You´ll be a grown up and you´ll have all the stuff
and medallions. It´ll be difficult to see but it is worth
it. First you can go into the entrance of lake hylia and itll
take you to Dodongos cavern and if you do all the things in there
and get to the boss it´ll take you to Gohma as an adult!
you cant kill it though because you need the deku nuts or sling
shot. Another thing, (is this is the best one : ) go into the
Kokiri forest and youll appear in an underground cavern.
The last thing: Kakariko village will be on fire and you can
walk around the place heres the code:
for gameshark v3.0 Zelda v1.1 put a name for it and put in
8011a832000
then make a new code code name it whatever you want then put
8011a832 0067
then put another name and thn put
8011bba3 0020
you should have three codes turn them all and play .
Submitted by Jason Armstrong
How to play
as DarkLink!
(GameShark needed: To play as DarkLink
you must use a gameshark version 2.2 or higher. Anyway the code
is:
89096331 1234
890A6331 1233
890B6331 1244
890C6331 1222
890F6291 1111
890C6381 1234
Submited by Mike the code master!
How to beat
the Temples as Kid Link!!!
Note: this can be accomplished
as Kid Link using a Gameshark Ver. 2.2.
!!!! DO NOT USE THE
"ALL QUEST / STATUS ITEMS" CODE!!!!
Start a new game with these
codes on:
* All
Equipment
V1.0:
8111A66C 7777
V1.1: 8111A82C 7777
V1.2: 8111AD1C 7777
* Always
Have Longshot
V1.0:
8011A64D
000B
V1.1:
8011A80D
000B
V1.2: 8011ACFD
000B
* Have
Din's Fire
V1.0:
8011A649
0005
V1.1: 8011A809
0005
V1.2: 8011ACF9
0005
* Always
Have Lens of Truth
V1.0:
8011A651
000F
V1.1: 8011A811
000F
V1.2: 8011AD01
000F
* Always
Have Boomerang
V1.0:
8011A650
000E
V1.1: 8011A810
000E
V1.2: 8011AD00
000E
* Turn
Giant's Knife Into Biggoron's Sword
V1.0:
8011A60E
0001
V1.1: 8011A7CE
0001
V1.2: 8011ACBE
0001
!!!! Then save and reset
!!!!
Now start with these codes
on:
* Invincibility
V1.0:
8111A600
0140
V1.1: 8111A7C0
0140
V1.2: 8111ACB0
0140
* Moon
Jump
V1.0:
D01C84B5
0020
811DAA90 40CB
V1.1:
D01C8675
0020
811DAC50 40CB
V1.2:
D01C8D75
0020
811DB350 40CB
* Infinite
Magic
V1.0:
D011A609
0008
8011A60A 0001
8011A60C 0001
8011A603 0060
V1.1:
D011A7C9
0008
8011A7CA 0001
8011A7CC 0001
8011A7C3 0060
V1.2:
D011ACB9
0008
8011ACBA 0001
8011ACBC 0001
8011ACB3 0060
* C-Left
to use Hammer
V1.0:
8011A639
0011
V1.1: 8011A7F9
0011
V1.2: 8011ACE9
0011
* Have
Slingshot/Infinite Slingshots
V1.0:
8011a64a
0006
8011a662 0009
V1.1:
8011a80a 0006
8011a662 0009
V1.2:
8011ACFA
0006
8011AD12 0009
* Have
Bombs/Infinite Bombs
V1.0:
8011a646 0002
8011a65e 0009
V1.1:
8011a806 0002
8011a81e 0009
V1.2:
8011AD06 0002
8011AD0E 0009
You may use ONE more code with these, I
suggest the "(Insert Temple Name Here) Specific Code"
Forest Temple: Go to the Sacred Forest
Meadow and moon jump up to the broken stairway. Enter. Moon jump
onto the left tree and get the key. Now drop down and enter the
door, kill the big skulltulla and open the next door. Watch the
Poe Sisters steal the flames. Go straight forward and enter the
door. Pass the Flying Skull and enter the next room. Kill the
two Skeleton Knights and get the key. Return to the main room
that had the Poe Sisters in it. Walk until you're standing on
top of the elevator and turn right. Walk forward and up the stairs
to unlock the door. Pass the skulltulla and continue forward.
Turn left and to the farthest wall. Now turn right and float
up. Go to the brown square in the ground and moon jump up and
to the right. Now turn right and continue forward until you come
to another brown square. Moon jump onto the ledge above and turn
right. Keep going and you'll come to a room with two flying skulls.
shoot the "eye" switch so the hallway straightens.
Unlock the door and go to the end of the hallway and drop down
to get the Big Key. Let one of the giant hands get you. Go back
to the "Torch Room" and go to the left from where you
entered and face the elevator. Moon jump backwards over the wall
and float forwards to the elevator. When you float into it you'll
see it go down. Now push one of the stone outcroppings in the
same direction every time after you've check the two passages
for switches.
Outcome: You go to the chamber of sages
and Saria gives you the Forest Medallion, then it shows the white
screen after it says: Saria will always be.... Your Friend....
Followed by cinema at the end with the Deku tree's mouth OPEN.
Then it freezes after you see the fire and you discover you're
a Hylian. YOU DON'T KEEP THE FOREST MEDALLION!!
Fire Temple Specific Codes:
Megaton Hammer (C-Left), But you should
already have that...
Clothing Equipped Modifier:
Goron Tunic & Normal Boots
(Turn on, save, reset.)
Fire Temple: Go to the top of Death Mountain
and enter the Death Mountain Crater. (Where the Great Fairy is
and the Owl) Now moon jump to the fire Temple entrance and fall
down the hole. Walk forward and up the stairs now turn left and
enter through door to go to where you'd see Darunia enter Volvagia's
chamber. Then go to the left and save the Goron. Now go back
to the room where you came from and walk down the stairs to knock
away the blocks to your left. Unlock the door and enter. Continue
on 'till you get to that fire dancing guy. use the Megaton hammer
the whole time or else he'll take forever to beat. Now keep going
until you get the Big Key. continue forward and you should exit
through a door. Go up the stairs and enter the room that Darunia
should have been in. Go and kill Volvagia.
Outcome: Darunia gives you the Fire Medallion
and you appear in the Death Mountain Crater. The game does NOT
freeze! But the Death Mountain Crater is messed up. Just turn
around exit the Crater. YOU KEEP THE FIRE MEDALLION!!!
Water Temple Specific Codes:
Zelda Ver. 1.0:
Zora Tunic & Iron Boots (D-Pad Up in
Start Menu)
D01C84B4 0004
8011A640 0023
(Turn on, save, reset.)
Zelda Ver. 1.1:
Zora Tunic & Iron Boots (D-Pad Up in
Start Menu)
D01C8674 0004
8011A800 0023
(Turn on, save, reset.)
Zelda Ver. 1.2:
Zora Tunic & Iron Boots (D-Pad Up in
Start Menu)
D01C8D74 0004
8011ACF0 0023
(Turn on, save, reset.)
Water Temple Specific Needs:
(Zelda's Lullaby NEEDED!!)
Water Temple: Go to the island with the
tree on it and swim/walk to the back of Lake Hylia 'till you're
right in front of the wall and facing right at the entrance to
the Water Temple. Now moon jump over the wall and start moving
towards the water Temple entrance. Use the Iron Boots to sink
and then drop into the water and equip the iron boots to sink
(D-Pad Up in Start Menu) and then switch to the Kokiri boots
to swim. Continue doing this 'til you get into the entrance.
Go forward and drop into the water. Sink down then go to where
you first meet Ruto. (Go left until you get to a passage that
has two torches in front of it.) Talk to Ruto and go up to the
top. Play "Zelda's Lullaby" and fall down all the way.
light the torches with Din's Fire and go inside to kill the Clams
with the Megaton Hammer. get the key and exit. now moon jump
up one level and bomb the wall to get a key. Now you have two.
Go back to the Main Room and enter the hallway to your left.
Go down this hallway, moon jump over the spikes, unlock the door
and moon jump into the passage to your left on the wall. Now
walk up to the water fall and you should sink. Pass the Clam
and open the next door. Now you have the Big Key. Return to the
Main Room and Immediately turn around and face the hallway that
you just came from. Moon jump onto the platform above you that
has a Snake/Dragon Statue on it. Open the door! Open the Boss
Room door! SAVE! Now you can watch Morpha beat the heck outta
link!!! Note: There is NO WAY that I know of that Kid Link can
beat Morpha, but you can get the Stones and then become Adult
Link and Kill Morpha, BUT DO NOT STEP INTO THE LIGHT!!! COME
BACK AS KID LINK!!
Outcome: You're warped to the chamber of
sages and you talk to Ruto, who gives you the Water Medallion.
You see the cinema of the lake filling, but it doesn't get ant
higher. Sheik takes a dive off the tree. Now you're back in the
good old Lake Hylia. YOU KEEP THE WATER MEDALLION!!!
Shadow Temple Specific Codes:
Lens of Truth, but you should already have
that.....
Shadow Temple Specific Needs:
(Zelda's Lullaby helpfull!!)
Shadow Temple: Go to the Grave Yard and
moon jump up to the entrance of the Shadow Temple. Go down and
use Din's Fire to light all the torches which open the door.
Enter. Moon jump over the pit and walk through the wall. Use
the Lens of Truth to see which scull is real. Now push the bird
statue's beak so that it faces that skull. The gate should open.
Moon jump over to the gate and walk down the hall. Turn left
(go through the wall) when you get to the Beamo. Collect the
Silver Rupees and get the key. Return to the Beamo. Turn left
and bomb the wall to reveal a locked door. Unlock it. Kill the
three Giant Skulltullas and dodge the blade then kill another
Skulltulla and dodge the next blade and continue on. Dodge the
next few blades until you get to a platform with a Skeleton Knight
on it. Turn right and moon jump over the moving platform and
onto the platform with silver rupees on it. get the 4 silver
rupees and then bomb the Beamo for the last one. Enter the now
open corridor until you can see spiked platforms smashing into
the ground. Walk to the left and then moon jump up so that you
can step onto the switch. Now float over to the chest and get
a key. Return to where the Beamo was. Look away from the wall
to your right and you should see a distant door. Moon jump over
to it and enter. Collect the Silver Rupees and a door will open.
Open it and through a bomb into the giant skull. Get the key
and kill all the bats to leave this room. Now float up to the
door and open the lock. Now at gets tricky. go to where you can
see the fan and moon jump up the side. (While still facing forwards)
Press forward on the control stick and you should make it past.
Now quickly turn left and do the same thing but go right when
you get to the next fan. You should make it over the pit. Now
moon jump against the left wall until you go through the wall
right next to the last fan. Open the door and walk forward. Then
use Din's fire twice. Now go back and put a bomb on the dirt
mound left of where you entered and use the Lens of Truth to
see a chest with a key inside. Open the locked door and enter
it to find a ship. Float onto the ship and stand on the Triforce.
Now play Zelda's Lullaby to get the ship moving. Fight the Skeleton
Knights but stop and jump of the left side (from the front, right
from the back) when Navi says: "(Your Name Here)! This ship
is sinking! Abandon Ship!!" Now enter the door and fly over
the invisible walls to the door on your right to get the Big
Key. (Use Din's Fire!!) Now go back to the door you came from
and go left this time to get a key. (Left and then left again
from the Big Key's room.) Now go back to the door you entered
from (right) and moon jump over the mist of doom to the door
on the other side. Open it and moon jump over the Boss Door.
Enter. Fall down the hole. Z-Target Bongo-bongo's hands and shoot
them with your slingshot. Then charge your sword with a spin-slash
attack. release it the second his clenched fists are level with
you. then hit him in the eye. just keep doing this 'til Bongo
DIES!!!
Outcome: You're warped the chamber of sages
and Impa gives you the Shadow Medallion. The game freezes with
nice colored lines on the screen and then goes black. YOU DON'T
KEEP THE SHADOW MEDALLION.
Spirit Temple Specific Codes:
Zelda Ver. 1.0
Mirror Shield (As Kid Link!!)
8111466C 7777
8011A641 0031
Zelda Ver. 1.1
SORRY, YOU CAN'T DO THE SPIRIT TEMPLE AS
KID LINK, BECOME ADULT LINK AND BEAT IT, BUT DON'T STEP INTO
THE BLUE LIGHT!!! THEN COME BACK AS KID LINK!!!
Zelda Ver. 1.2
SORRY, YOU CAN'T DO THE SPIRIT TEMPLE AS
KID LINK, BECOME ADULT LINK AND BEAT IT, BUT DON'T STEP INTO
THE BLUE LIGHT!!! THEN COME BACK AS KID LINK!!!
Spirit Temple Specific Needs:
Zelda's Lullaby NEEDED
Spirit Temple: Go to Gerudo Valley and
moon jump over the fence and guards. (Make sure to go high enough!)
Pass Gerudo Fortress and moon jump over the fence. Now enter
the haunted wasteland. Moon jump over the quick sand follow the
flag poles. when you get to a building like thing moon jump to
the top of it and read the plaque. Use the Lens of Truth and
follow the Ghost Poe to the Desert Colossus. Moon jump up to
the statue's right hand. (The one with the owl) Talk to the owl
and then get the Silver Gauntlets. Watch the cinema and then
moon jump over to the other hand. walk towards the entrance until
the chest falls down. Get it if you want. Enter the Spirit Temple
and kill the Ax Knight. Go through the now-opened door and down
the stairs, pass the Rock Knights and use the Mirror Shield to
reflect the Light onto the sun-face. Open the door, get the key,
leave the room. Now exit through the other door. Kill the floating
mummies with Din's Fire and unlock the locked door. Moon jump
up the moving wall and enter the door up there. Play Zelda's
Lullaby on the Triforce and enter the door that opens. Moon jump
onto the ice block and step on the switch. Now open the chest
for the Big Key. Return to the room that you came from and turn
right. Go up the stairs and open the door. Hit the Shock Switch
behind the bars with your sword. Enter the now-open door and
ignore the enemies. Push the Shiny Cobra mirror 45 degrees to
the left. Now bomb the wall that it's pointing at. Go through
the passage that you just bombed open and push the Shiny Cobra
mirror so that it shines the light through the iron bars. Now
go back to the room with the giant mirror and jump into the light.
Use the Mirror Shield to reflect the light onto the sun-face.
Then go down on the platform. Reflect the light onto the statue's
face until it melts / crumbles / shatters / commits suicide because
it hates heat / vaporizes / dies / cracks to death. Moon jump
over to the gate and it'll open. Unlock the Boss Room and......
IT'S A NO SHOW!!!! There is NO WAY that I know of that Kid Link
can fight Nabooru/Iron Knuckle or Twinrova, but you can get the
Stones and then become Adult Link and beat the heck outta Nabooru
and then kill (wink, wink) Twinrova.
DO NOT STEP INTO THE LIGHT!!! COME
BACK AS KID LINK AND THEN STEP INTO THE LIGHT!!
Outcome: You're warped to the chamber of
sages and you talk to Nabooru. She gives you the Spirit Medallion
and then the game freezes with pretty colors on the screen kinda
like the ones at the Shadow Temple.
YOU DON'T KEEP THE SPIRIT MEDALLION.
Well, I hope you all enjoyed my guide to
beating the Temples as Kid Link!!
Submitted by Fangs
Z64 Debug
mode:
This code won't
do much, it just tells you what version your game is and the
date it was made. Here's how you do it. You know how Mido blocks
you from entering the Great Deku Tree without a sword and shield?
You can get past him. While pushing the control stick up, pull
the cartridge out to the left.
If you did it right, the game should freeze and a yellow-colored
line above your first heart container.
Press these buttons in the order I typed them and use the D-pad,
not the analog stick:
L+R+Z, Up+C-down,C-up+Down, Left+C-left, C-right+Right, A+B+Start.
Note that you need to press each button individually and hold
until the entire section of the sequence is in, then let go.
You should see a message, "Hung up on Thread 4! RCP is hung
up! Oh! MY GOD!!" in a black box. Press any button and you'll
see a list with some numbers. Press a button again and you'll
see some text saying what month, day, and year your copy of Zelda
64 was made (mine was made on October 26, 1998), the hour, minute,
and second (mine was made at 10:54:46), and the version your
copy is (mine is ROM F). You can't get out of it unless you switch
off the N64 and turn it on again. This won't work on emulators
like UltraHLE.
Submitted by Nintendo tester: Andy
Z64: Link's
New Tunic codes:
| Version 1.0 |
|
| Black Tunic
Kokiri Boots- |
8011A640
0014 |
| White Tunic
Kokiri Boots- |
8011A640
0015 |
| Yellow Tunic
Kokiri Boots- |
8011A640
0016 |
| Black Tunic
Iron Boots- |
8011A640
0024 |
| White Tunic
Iron Boots- |
8011A640
0025 |
| Yellow Tunic
Iron Boots- |
8011A640
0026 |
| Black Tunic
Hover Boots- |
8011A640
0034 |
| White Tunic
Hover Boots- |
8011A640
0035 |
| Yellow Tunic
Hover Boots- |
8011A640
0036 |
| Version 1.1 |
|
| Black Tunic
Kokiri Boots- |
8011A800
0014 |
| White Tunic
Kokiri Boots- |
8011A800
0015 |
| Yellow Tunic
Kokiri Boots- |
8011A800
0016 |
| Black Tunic
Iron Boots- |
8011A800
0024 |
| White Tunic
Iron Boots- |
8011A800
0025 |
| Yellow Tunic
Iron Boots- |
8011A800
0026 |
| Black Tunic
Hover Boots- |
8011A800
0034 |
| White Tunic
Hover Boots- |
8011A800
0035 |
| Yellow Tunic
Hover Boots- |
8011A800
0036 |
| Version 1.2 |
|
| Black Tunic
Kokiri Boots- |
8011ACF0
0014 |
| White Tunic
Kokiri Boots- |
8011ACF0
0015 |
| Yellow Tunic
Kokiri Boots- |
8011ACF0
0016 |
| Black Tunic
Iron Boots- |
8011ACF0
0024 |
| White Tunic
Iron Boots- |
8011ACF0
0025 |
| Yellow Tunic
Iron Boots- |
8011ACF0
0026 |
| Black Tunic
Hover Boots- |
8011ACF0
0034 |
| White Tunic
Hover Boots- |
8011ACF0
0035 |
| Yellow Tunic
Hover Boots- |
8011ACF0
0036 |
Submited by Kola
THE BETA QUEST
YOU WILL NEED A GS 2.2 OR GREATER TO DO THIS.
The beta quest is one of the most compelling codes that you can
perform with your GameShark. You can go very many places, including
locations that you weren't meant to go to! Have fun with this
code.
XX is the
range of numbers that you can enter.
They are 00-255, or, 00-FF.
Version 1.0:
8011B9E3-00XX
Version 1.1: 8011BBA3-00XX
Version 1.2: 8011C093-00XX
Submited by WISE OWL
Code to unlock
the full BETA QUEST!
hi! i sent this in as soon
as i found it, your the 1st to know if im not the 1st one to
tell you. i have the gameshark code to unlock the full Beta Quest!
it wont lock up anywhere in the game. the only thing i found
wrong with it is in Ganon's Castle when you try to get out, the
princess will open the gate and go through, but the gate will
close before you can get through! you have to go through the
last exit and come back out and then go through the new one.
its hard and almost impossible, i havent made it through the
castle yet.
The code is 8011BBA3
0073.
Submited
by MuNk¥316
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