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article 0019 (you are here)
Staff articles
Nintendo's second coming
 In
the age of super-hype and next-gen systems, it?s very easy to
become jaded by what the market has to offer. Take Playstation 2 for
example. The release of Sony?s latest was herald by a media blitz
like no other. Sony made claims to console perfection, DVD
compatibility, and a slew of titles to keep gamers more than happy
in the first-quarter release alone.
Well, facts alone
show that Sony?s hype driven train didn?t even make it to the
station. So what do we do and how do we get excited over
Nintendo?s next gen when so far no other console has lived up to
it?s own press? And what?s worse, how can anyone get excited
over Nintendo?s Gamecube after the haphazard way they handled the
N64 and the titles with it?
One word: Zelda.
Need another word?
How about three: First Quarter Release.
This game alone
will be the platform for Nintendo?s mean machine to launch itself
into the next-gen fray and come out not only on top, but also
without a scratch on it. And what?s more, the unprecedented first
quarter release of a major title like Zelda, alongside Retro Studios
release of Metroid : Prime is more than enough to get fans both new
and nostalgic old salivating over the charming little box.
By now, most any
Zelda fan worth their salt has seen the
fantastic footage of Link engaged in swordplay with Ganondorf.
The Spaceworld film feature of the two sparked off a wave of
excitement for the graphics and cinema feel that the Gamecube would
bring to Shigeru Miyamoto?s next hit.

Well allow me to
stir that excitement up into a frenzy. The movie that was shown was
not only thrown together in minutes by Miyamoto?s team, but was
run off a BETA version of the Gamecube processor, then called
Dolphin. Remember the initial films Nintendo released for Zelda64
and how the finished product overshadowed them by leaps and bounds?
Just imagine if you will what the finished product of Zelda will
look like once it?s been polished to a shine.
I mention Zelda
mainly because it?s a gemstone in the new Nintendo crown. Nintendo
has learned from past mistakes, and is poised to corner, reinvent,
and dominate the console market. They have finally figured out that
the mainstay of gameplayers do not endorse titles like Mickey Mouse
Racing, or such drivel in that vein, but lean in the direction of
fast paced, action, immerse, and emotionally heightened game titles
like Resident Evil, Final Fantasy, and Zelda. And so, Nintendo and
its third party developers are focusing on the basics of video
games. They are beginning to focus on what made them the Top selling
console from the late 80?s onto the early 90?s.
Third Party
developers have apparently taken notice as well. The lack of support
in the past 3 years for the 64 from third party developers
inevitably is it?s failing grace. But now with the Gamecube,
Nintendo is aiming at the 18-25 year old demographic of gamers and
giving them something to really sink their teeth into. Companies
like Capcom, Konami, Acclaim, Sunsoft, Retro Studios, and Eidos are
all lending their collective strengths to the Gamecube in a
monumental effort of immense video game proportions.
Nintendo does not
need the hype stream to float Gamecube on to success. The Gamecube
alone is more than capable of handling that boat ride on it?s own.
Xerjester
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